add tower builing game
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export const gameStartNow = 'GAME_START_NOW'
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export const gameUserOption = 'GAME_USER_OPTION'
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export const hardMode = 'HARD_MODE'
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export const successCount = 'SUCCESS_COUNT'
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export const failedCount = 'FAILED_COUNT'
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export const perfectCount = 'PERFECT_COUNT'
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export const gameScore = 'GAME_SCORE'
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export const hookDown = 'HOOK_DOWN'
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export const hookUp = 'HOOK_UP'
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export const hookNormal = 'HOOK_NORMAL'
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export const bgImgOffset = 'BACKGROUND_IMG_OFFSET_HEIGHT'
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export const lineInitialOffset = 'LINE_INITIAL_OFFSET'
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export const bgLinearGradientOffset = 'BACKGROUND_LINEAR_GRADIENT_OFFSET_HEIGHT'
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export const blockCount = 'BLOCK_COUNT'
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export const blockWidth = 'BLOCK_WIDTH'
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export const blockHeight = 'BLOCK_HEIGHT'
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export const cloudSize = 'CLOUD_SIZE'
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export const ropeHeight = 'ROPE_HEIGHT'
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export const flightCount = 'FLIGHT_COUNT'
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export const flightLayer = 'FLIGHT_LAYER'
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export const rotateRight = 'ROTATE_RIGHT'
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export const rotateLeft = 'ROTATE_LEFT'
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export const swing = 'SWING'
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export const beforeDrop = 'BEFORE_DROP'
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export const drop = 'DROP'
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export const land = 'LAND'
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export const out = 'OUT'
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export const initialAngle = 'INITIAL_ANGLE'
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export const bgInitMovement = 'BG_INIT_MOVEMENT'
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export const hookDownMovement = 'HOOK_DOWN_MOVEMENT'
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export const hookUpMovement = 'HOOK_UP_MOVEMENT'
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export const lightningMovement = 'LIGHTNING_MOVEMENT'
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export const tutorialMovement = 'TUTORIAL_MOVEMENT'
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export const moveDownMovement = 'MOVE_DOWN_MOVEMENT'
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