add konva js to project + create some components with ai

This commit is contained in:
hamid zarghami
2025-11-16 16:33:54 +03:30
parent c1c6b0ebf7
commit 1a0c869101
38 changed files with 1855 additions and 42 deletions
@@ -0,0 +1,71 @@
import { useEffect, useRef } from "react";
import { Text } from "react-konva";
import Konva from "konva";
import type { ShapeProps } from "./types";
const LinkShape = ({
obj,
isSelected,
transformerRef,
onSelect,
onUpdate,
draggable,
}: ShapeProps) => {
const shapeRef = useRef<Konva.Text>(null);
useEffect(() => {
if (isSelected && shapeRef.current && transformerRef.current) {
transformerRef.current.nodes([shapeRef.current]);
transformerRef.current.getLayer()?.batchDraw();
}
}, [isSelected, transformerRef]);
return (
<Text
ref={shapeRef}
x={obj.x}
y={obj.y}
text={obj.text || obj.linkUrl || ""}
fontSize={obj.fontSize || 24}
fill={obj.fill || "#0000ff"}
fontFamily="irancell"
underline={true}
rotation={obj.rotation || 0}
draggable={draggable}
onClick={() => {
if (shapeRef.current && obj.linkUrl) {
window.open(obj.linkUrl, "_blank");
}
if (shapeRef.current) {
onSelect(obj.id, shapeRef.current);
}
}}
onDragEnd={(e) => {
const node = e.target;
onUpdate(obj.id, {
x: node.x(),
y: node.y(),
});
}}
onTransformEnd={() => {
const node = shapeRef.current;
if (!node) return;
const scaleX = node.scaleX();
node.scaleX(1);
node.scaleY(1);
onUpdate(obj.id, {
x: node.x(),
y: node.y(),
rotation: node.rotation(),
fontSize: obj.fontSize ? Math.max(5, obj.fontSize * scaleX) : undefined,
});
}}
/>
);
};
export default LinkShape;