ankle gredient
This commit is contained in:
@@ -25,23 +25,24 @@ const getGradientPoints = (
|
||||
): { start: Point; end: Point } => {
|
||||
const safeWidth = Math.max(1, width);
|
||||
const safeHeight = Math.max(1, height);
|
||||
// App/UI angle: 0° = top→bottom, 90° = left→right (clockwise).
|
||||
const rad = toRadians(normalizeAngle(angle));
|
||||
const dx = Math.cos(rad);
|
||||
const dy = Math.sin(rad);
|
||||
const half = Math.sqrt(safeWidth * safeWidth + safeHeight * safeHeight) / 2;
|
||||
const halfX = Math.sin(rad) * half;
|
||||
const halfY = Math.cos(rad) * half;
|
||||
|
||||
if (mode === "centered") {
|
||||
return {
|
||||
start: { x: -dx * half, y: -dy * half },
|
||||
end: { x: dx * half, y: dy * half },
|
||||
start: { x: -halfX, y: -halfY },
|
||||
end: { x: halfX, y: halfY },
|
||||
};
|
||||
}
|
||||
|
||||
const cx = safeWidth / 2;
|
||||
const cy = safeHeight / 2;
|
||||
return {
|
||||
start: { x: cx - dx * half, y: cy - dy * half },
|
||||
end: { x: cx + dx * half, y: cy + dy * half },
|
||||
start: { x: cx - halfX, y: cy - halfY },
|
||||
end: { x: cx + halfX, y: cy + halfY },
|
||||
};
|
||||
};
|
||||
|
||||
@@ -91,7 +92,11 @@ export const getSvgGradientEndpoints = (
|
||||
};
|
||||
};
|
||||
|
||||
/** Convert app/UI angle to CSS linear-gradient degrees (0deg = upward in CSS). */
|
||||
export const toCssGradientAngle = (angle: number) =>
|
||||
normalizeAngle(180 - normalizeAngle(angle));
|
||||
|
||||
export const toCssLinearGradient = (gradient: LinearGradient | undefined) => {
|
||||
if (!gradient) return undefined;
|
||||
return `linear-gradient(${normalizeAngle(gradient.angle)}deg, ${gradient.from} 0%, ${gradient.to} 100%)`;
|
||||
return `linear-gradient(${toCssGradientAngle(gradient.angle)}deg, ${gradient.from} 0%, ${gradient.to} 100%)`;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user