base mask
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@@ -13,6 +13,8 @@ const TriangleShape = ({ obj, isSelected, transformerRef, onSelect, onUpdate, dr
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}
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}, [isSelected, transformerRef]);
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const isMask = obj.isMask || false;
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const showGuide = obj.showMaskGuide !== false;
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const radius = Math.min((obj.width || 100) / 2, (obj.height || 100) / 2);
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return (
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@@ -22,9 +24,18 @@ const TriangleShape = ({ obj, isSelected, transformerRef, onSelect, onUpdate, dr
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y={obj.y + (obj.height || 100) / 2}
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sides={3}
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radius={radius}
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fill={obj.fill}
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stroke={isSelected ? "#3b82f6" : obj.stroke}
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strokeWidth={isSelected ? 3 : (obj.strokeWidth ?? 0)}
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fill={isMask ? "transparent" : obj.fill}
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stroke={
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isSelected
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? "#3b82f6"
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: (isMask && showGuide)
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? "#ff6b6b"
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: (isMask && !showGuide)
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? "transparent"
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: obj.stroke
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}
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strokeWidth={isSelected ? 3 : (isMask && showGuide ? 2 : (obj.strokeWidth ?? 0))}
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dash={isMask && showGuide ? [10, 5] : undefined}
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rotation={obj.rotation || 0}
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draggable={draggable}
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onClick={() => {
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@@ -32,6 +43,13 @@ const TriangleShape = ({ obj, isSelected, transformerRef, onSelect, onUpdate, dr
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onSelect(obj.id, shapeRef.current);
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}
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}}
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onDragMove={(e) => {
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const node = e.target;
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onUpdate(obj.id, {
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x: node.x() - (obj.width || 100) / 2,
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y: node.y() - (obj.height || 100) / 2,
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});
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}}
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onDragEnd={(e) => {
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const node = e.target;
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onUpdate(obj.id, {
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