Files
dpage-editor/src/pages/editor/components/tools/TriangleShape.tsx
T
hamid zarghami 0361e05acb
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blur
2026-07-08 16:42:55 +03:30

98 lines
3.4 KiB
TypeScript

import { useRef } from "react";
import { RegularPolygon } from "react-konva";
import Konva from "konva";
import type { ShapeProps } from "./types";
import { getKonvaGradientProps } from "../../utils/gradient";
import { getColorWithOpacity } from "../../utils/colorOpacity";
import { useShapeBlurCache } from "../../utils/shapeBlur";
const TriangleShape = ({ obj, isSelected, onSelect, onUpdate, draggable }: ShapeProps) => {
const shapeRef = useRef<Konva.RegularPolygon>(null);
// Transformer is managed in EditorCanvas for multi-select support
const isMask = obj.isMask || false;
const showGuide = obj.showMaskGuide !== false;
const radius = Math.min((obj.width || 100) / 2, (obj.height || 100) / 2);
const actualStrokeWidth = obj.strokeWidth ?? 0;
const hasStroke = actualStrokeWidth > 0;
const blurRadius = obj.blur ?? 0;
const blurHitFill = blurRadius > 0 ? getColorWithOpacity(obj.fill ?? "#000000", 0.5) : undefined;
// Editor blur is implemented via backdrop-filter (see BlurBackdropLayer).
// Avoid applying Konva blur filters on the element itself.
const blurProps = {};
useShapeBlurCache(shapeRef, 0, [
obj.width,
obj.fill,
obj.fillType,
obj.gradient,
obj.stroke,
actualStrokeWidth,
obj.height,
]);
// برای نمایش انتخاب: اگر strokeWidth واقعی > 0 است، از آن استفاده کن، وگرنه stroke را برای انتخاب نمایش بده
const displayStroke = isSelected
? (hasStroke ? obj.stroke : "#3b82f6")
: (isMask && showGuide)
? "#ff6b6b"
: (isMask && !showGuide)
? "transparent"
: (hasStroke ? obj.stroke : undefined);
const displayStrokeWidth = isSelected
? (hasStroke ? actualStrokeWidth : 3)
: (isMask && showGuide ? 2 : actualStrokeWidth);
const gradientProps = isMask || blurRadius > 0
? {}
: getKonvaGradientProps(
obj.fillType,
obj.gradient,
obj.width || 100,
obj.height || 100,
"centered",
);
return (
<RegularPolygon
ref={shapeRef}
id={obj.id}
name={isMask ? "mask-shape" : "canvas-object"}
x={obj.x + (obj.width || 100) / 2}
y={obj.y + (obj.height || 100) / 2}
sides={3}
radius={radius}
// When blur is enabled, tint is rendered by BlurBackdropLayer.
fill={isMask ? "transparent" : blurRadius > 0 ? blurHitFill : (obj.fill ?? "#000000")}
{...gradientProps}
stroke={displayStroke}
strokeWidth={displayStrokeWidth}
dash={isMask && showGuide ? [10, 5] : undefined}
rotation={obj.rotation || 0}
opacity={(obj.opacity ?? 100) / 100}
{...blurProps}
draggable={draggable}
onClick={(e) => {
if (shapeRef.current) {
onSelect(obj.id, shapeRef.current, e);
}
}}
onDragMove={(e) => {
e.target.getLayer()?.batchDraw();
}}
onDragEnd={(e) => {
const node = e.target;
onUpdate(obj.id, {
x: node.x() - (obj.width || 100) / 2,
y: node.y() - (obj.height || 100) / 2,
});
}}
/>
);
};
export default TriangleShape;