425 lines
15 KiB
TypeScript
425 lines
15 KiB
TypeScript
import { useEffect, useRef } from "react";
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import { Group, Rect, Circle, RegularPolygon, Star } from "react-konva";
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import Konva from "konva";
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import type { EditorObject } from "../../store/editorStore";
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import {
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RectangleShape,
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CircleShape,
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TriangleShape,
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AbstractShape,
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TextShape,
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LineShape,
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ArrowShape,
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ImageObject,
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LinkShape,
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VideoShape,
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} from "../tools";
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import Table from "@/components/Table";
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type ObjectRendererProps = {
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obj: EditorObject;
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isSelected: boolean;
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transformerRef: React.RefObject<Konva.Transformer | null>;
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layerRef: React.RefObject<Konva.Layer | null>;
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onSelect: (id: string, node: Konva.Node, e?: Konva.KonvaEventObject<MouseEvent>) => void;
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onUpdate: (id: string, updates: Partial<EditorObject>) => void;
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draggable: boolean;
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onCellClick?: (tableId: string, cellId: string) => void;
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onCellDblClick?: (tableId: string, cellId: string, x: number, y: number, width: number, height: number, text: string) => void;
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selectedCellId?: string | null;
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allObjects?: EditorObject[];
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};
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const ObjectRenderer = ({
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obj,
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isSelected,
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transformerRef,
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layerRef,
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onSelect,
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onUpdate,
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draggable,
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onCellClick,
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onCellDblClick,
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selectedCellId,
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allObjects = [],
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}: ObjectRendererProps) => {
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const groupRef = useRef<Konva.Group>(null);
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// Find mask for this object
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const maskShape = obj.maskId ? allObjects.find((m) => m.id === obj.maskId) : null;
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const shouldApplyMask = maskShape && !obj.isMask;
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// Apply caching for masked objects - REQUIRED for destination-in to work
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useEffect(() => {
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const groupNode = groupRef.current;
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if (!groupNode || !shouldApplyMask) return;
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// Use double requestAnimationFrame to ensure all changes (including stroke) are rendered before caching
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let rafId1: number;
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const rafId2 = requestAnimationFrame(() => {
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rafId1 = requestAnimationFrame(() => {
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if (!groupRef.current) return;
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// Clear cache first
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groupRef.current.clearCache();
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// Apply cache - Konva will automatically calculate bounds
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groupRef.current.cache();
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groupRef.current.getLayer()?.batchDraw();
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});
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});
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return () => {
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cancelAnimationFrame(rafId2);
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if (rafId1) cancelAnimationFrame(rafId1);
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groupNode?.clearCache();
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};
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}, [shouldApplyMask, isSelected, maskShape?.x, maskShape?.y, maskShape?.width, maskShape?.height, maskShape?.rotation, obj.x, obj.y, obj.width, obj.height, obj.rotation, obj.maskInvert, obj.strokeWidth, obj.stroke, obj.fill]);
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// Refresh cache after transformer is attached (when isSelected changes)
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useEffect(() => {
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if (!groupRef.current || !shouldApplyMask || !isSelected) return;
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// Wait for transformer to attach, then refresh cache
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const timeoutId = setTimeout(() => {
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if (!groupRef.current) return;
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groupRef.current.clearCache();
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groupRef.current.cache();
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groupRef.current.getLayer()?.batchDraw();
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}, 150);
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return () => {
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clearTimeout(timeoutId);
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};
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}, [shouldApplyMask, isSelected, transformerRef]);
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if (obj.visible === false) {
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return null;
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}
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// برای objectهای با mask، یک obj جدید با موقعیت (0, 0) ایجاد کن
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const shapeObj = shouldApplyMask
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? { ...obj, x: 0, y: 0 }
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: obj;
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const commonProps = {
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obj: shapeObj,
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isSelected,
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transformerRef,
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onSelect,
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onUpdate,
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// اگر mask اعمال شده، shape را غیر draggable کن (Group drag میشود)
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draggable: shouldApplyMask ? false : draggable,
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};
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const renderMaskShape = (mask: EditorObject) => {
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const maskProps = {
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listening: false,
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perfectDrawEnabled: false,
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fill: "black",
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};
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// موقعیت mask نسبت به object - برای overlap صحیح
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// mask در موقعیت مطلق است، پس باید آن را relative به object کنیم
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// چون shape در موقعیت (0, 0) است، باید موقعیت mask را نسبت به shape محاسبه کنم
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const relativeX = (mask.x || 0) - (obj.x || 0);
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const relativeY = (mask.y || 0) - (obj.y || 0);
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if (mask.type === "rectangle" && mask.shapeType === "circle") {
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return (
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<Circle
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{...maskProps}
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x={relativeX}
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y={relativeY}
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radius={(mask.width || 50) / 2}
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rotation={mask.rotation || 0}
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/>
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);
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}
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if (mask.type === "rectangle" && mask.shapeType === "triangle") {
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const radius = Math.min((mask.width || 100) / 2, (mask.height || 100) / 2);
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return (
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<RegularPolygon
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{...maskProps}
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x={relativeX + (mask.width || 100) / 2}
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y={relativeY + (mask.height || 100) / 2}
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sides={3}
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radius={radius}
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rotation={mask.rotation || 0}
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/>
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);
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}
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if (mask.type === "rectangle" && mask.shapeType === "abstract") {
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const baseRadius = Math.min((mask.width || 100) / 2, (mask.height || 100) / 2);
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const abstractScale = 0.85;
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const radius = baseRadius * abstractScale;
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const innerRadius = radius * 0.5;
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return (
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<Star
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{...maskProps}
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x={relativeX + (mask.width || 100) / 2}
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y={relativeY + (mask.height || 100) / 2}
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numPoints={5}
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innerRadius={innerRadius}
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outerRadius={radius}
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rotation={mask.rotation || 0}
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/>
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);
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}
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return (
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<Rect
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{...maskProps}
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x={relativeX}
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y={relativeY}
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width={mask.width || 100}
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height={mask.height || 100}
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rotation={mask.rotation || 0}
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/>
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);
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};
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let shapeElement: React.ReactNode = null;
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switch (obj.type) {
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case "rectangle":
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if (obj.shapeType === "circle") {
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shapeElement = <CircleShape key={obj.id} {...commonProps} />;
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} else if (obj.shapeType === "triangle") {
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shapeElement = <TriangleShape key={obj.id} {...commonProps} />;
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} else if (obj.shapeType === "abstract") {
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shapeElement = <AbstractShape key={obj.id} {...commonProps} />;
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} else {
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shapeElement = <RectangleShape key={obj.id} {...commonProps} />;
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}
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break;
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case "text":
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shapeElement = <TextShape key={obj.id} {...commonProps} layerRef={layerRef} />;
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break;
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case "line":
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shapeElement = <LineShape key={obj.id} {...commonProps} />;
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break;
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case "arrow":
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shapeElement = <ArrowShape key={obj.id} {...commonProps} />;
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break;
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case "image":
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shapeElement = <ImageObject key={obj.id} {...commonProps} />;
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break;
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case "link":
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shapeElement = <LinkShape key={obj.id} {...commonProps} />;
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break;
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case "video":
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shapeElement = <VideoShape key={obj.id} {...commonProps} />;
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break;
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case "document":
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shapeElement = <ImageObject key={obj.id} {...commonProps} />;
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break;
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case "grid":
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shapeElement = (
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<Table
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key={obj.id}
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obj={obj}
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selectedCellId={selectedCellId || null}
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onCellClick={(tableId, cellId, node, e) => {
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onSelect(tableId, node, e);
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onCellClick?.(tableId, cellId);
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}}
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onCellDblClick={(tableId, cellId, x, y, width, height, text) => {
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onCellDblClick?.(tableId, cellId, x, y, width, height, text);
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}}
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onDragEnd={(tableId, x, y) => {
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onUpdate(tableId, { x, y });
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}}
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draggable={draggable}
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/>
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);
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break;
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case "group":
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// Render group as a simple selection box
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// Objects inside group are rendered separately in EditorCanvas
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shapeElement = (
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<Group
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key={obj.id}
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id={obj.id}
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name="group-container"
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x={obj.x}
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y={obj.y}
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draggable={draggable}
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onClick={(e) => {
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const groupNode = e.currentTarget;
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if (groupNode) {
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onSelect(obj.id, groupNode, e);
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}
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}}
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onDragMove={(e) => {
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// Snapping is handled at Stage level for smoother dragging.
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e.target.getLayer()?.batchDraw();
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}}
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onDragEnd={(e) => {
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const node = e.target;
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onUpdate(obj.id, {
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x: node.x(),
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y: node.y(),
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});
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}}
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>
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<Rect
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x={0}
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y={0}
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width={obj.width || 100}
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height={obj.height || 100}
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fill="transparent"
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stroke={isSelected ? "#3b82f6" : "#e5e7eb"}
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strokeWidth={isSelected ? 2 : 1}
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dash={[5, 5]}
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listening={true}
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/>
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</Group>
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);
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break;
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default:
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return null;
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}
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// If no mask, render normally
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if (!shouldApplyMask || !maskShape) {
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return shapeElement;
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}
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// Apply masking with Group + destination-in or destination-out
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// IMPORTANT: The shape inside keeps its normal event handlers
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// The mask layer has listening={false} to not interfere with selection
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// Default: destination-out (overlap مخفی میشود)
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const compositeOp = obj.maskInvert === false ? "destination-in" : "destination-out";
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const handleGroupDragEnd = (e: Konva.KonvaEventObject<DragEvent>) => {
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const node = e.target;
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onUpdate(obj.id, {
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x: node.x(),
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y: node.y(),
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});
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};
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const handleGroupDragMove = (e: Konva.KonvaEventObject<DragEvent>) => {
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const node = e.target;
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// بهروزرسانی transformer در حین drag
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if (transformerRef.current && isSelected) {
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transformerRef.current.nodes([node]);
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transformerRef.current.getLayer()?.batchDraw();
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}
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};
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// بررسی آیا object با mask گروه شده است
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const isGroupedWithMask = obj.groupId && maskShape && maskShape.groupId === obj.groupId;
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const handleGroupTransformEnd = () => {
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if (!groupRef.current || !maskShape) return;
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const node = groupRef.current;
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const scaleX = node.scaleX();
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const scaleY = node.scaleY();
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// محاسبه موقعیت نسبی mask نسبت به object (قبل از resize)
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// این موقعیت نسبی در داخل Group استفاده میشود
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// reset scale و offset
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node.scaleX(1);
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node.scaleY(1);
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node.offsetX(0);
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node.offsetY(0);
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// محاسبه موقعیت جدید object
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const newX = node.x();
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const newY = node.y();
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// Handle special shapes that use radius (Circle, Triangle, Abstract)
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let newWidth: number;
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let newHeight: number;
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let finalX = newX;
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let finalY = newY;
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if (obj.type === "rectangle") {
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if (obj.shapeType === "circle") {
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// Circle: maintain aspect ratio and use average scale
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const avgScale = (scaleX + scaleY) / 2;
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const newRadius = Math.max(5, ((obj.width || 50) / 2) * avgScale);
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const newSize = newRadius * 2;
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newWidth = newSize;
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newHeight = newSize;
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} else if (obj.shapeType === "triangle" || obj.shapeType === "abstract") {
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// Triangle and Abstract: maintain aspect ratio and use average scale
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const avgScale = (scaleX + scaleY) / 2;
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const baseRadius = Math.min((obj.width || 100) / 2, (obj.height || 100) / 2);
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const newRadius = Math.max(5, baseRadius * avgScale);
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const newSize = newRadius * 2;
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newWidth = newSize;
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newHeight = newSize;
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// Adjust position for centered shapes
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finalX = newX - newSize / 2;
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finalY = newY - newSize / 2;
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} else {
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// Regular rectangle
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newWidth = Math.max(5, (obj.width || 100) * scaleX);
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newHeight = Math.max(5, (obj.height || 100) * scaleY);
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}
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} else if (obj.type === "line" || obj.type === "arrow") {
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// Line and Arrow: scale the end point
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const startX = obj.x || 0;
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const startY = obj.y || 0;
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const endX = obj.width || 0;
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const endY = obj.height || 0;
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const dx = (endX - startX) * scaleX;
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const dy = (endY - startY) * scaleY;
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newWidth = newX + dx;
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newHeight = newY + dy;
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} else if (obj.type === "text" || obj.type === "link") {
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// Text and Link: use scale directly
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newWidth = Math.max(5, (obj.width || 100) * scaleX);
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newHeight = Math.max(5, (obj.height || 100) * scaleY);
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} else {
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// Default for other objects (image, etc.)
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newWidth = Math.max(5, (obj.width || 100) * scaleX);
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newHeight = Math.max(5, (obj.height || 100) * scaleY);
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}
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// بهروزرسانی object
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onUpdate(obj.id, {
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x: finalX,
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y: finalY,
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rotation: node.rotation(),
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width: newWidth,
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height: newHeight,
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});
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};
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return (
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<Group
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ref={groupRef}
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id={`masked-${obj.id}`}
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name="masked-group"
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x={obj.x}
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y={obj.y}
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draggable={draggable}
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onClick={(e) => {
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if (groupRef.current) {
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onSelect(obj.id, groupRef.current, e);
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}
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}}
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onDragEnd={handleGroupDragEnd}
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onDragMove={handleGroupDragMove}
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{...(!isGroupedWithMask && { onTransformEnd: handleGroupTransformEnd })}
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>
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{shapeElement}
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<Group globalCompositeOperation={compositeOp} listening={false}>
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{renderMaskShape(maskShape)}
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</Group>
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</Group>
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);
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};
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export default ObjectRenderer;
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